BMW X1 Engine & Transmission

BMW X! Overview

The new-generation BMW X1 is based on an all-new platform, and after the initial success of the X1 this could help the Bavarian automaker to succeed this time as well. The new X1 follows the new design language and this time it has an all-new chassis as well. BMW is offering the X1 with a range of new features and powertrain upgrades. The new BMW X1 is lighter and a lot more fuel-efficient too. The performance of this compact SUV is even better than the existing X1. For More details on Price of BMW cars check at carzprice.com

BMW X! Exterior & Look

As expected, the second-gen X1 sports an evolutionary design with styling cues borrowed from its bigger siblings, the X3 and X5. The front fascia features a slightly bigger twin-kidney grille and longer, sleeker headlamps. Down below, the X1 received larger fog lamps and larger air intakes, making it seem not only bigger than its predecessor, but more aggressive as well. In all, it seems as if the X1 is no longer the ugly duckling of the BMW crossover family.

When viewed from the side, the X1 seems nearly identical to its predecessor from the waist down. The trademark beltline is still in place, while the side skirt area is creased in a similar fashion as on the previous model. However, things are different from the waist up, with a taller glass area, a bigger quarter window, and a raked roofline.

The rear fascia has received its fair share of upgrades as well, starting with significantly larger taillights, which look way better than the previous units, and a better sculpted tailgate and upper bumper area.Overall, it seems the X1 has become a baby X5, and there’s nothing wrong with that. Mini SUVs aren’t exactly appealing design-wise, but BMW tried really hard with the X1 and the result is quite good.

BMW X! Interior & Space

One of the advantages of BMW moving form a rear-wheel-drive platform on the old X1 to a front-wheel-drive platform on the new X1 is in interior packaging. And that is most evident when you sit in the back seat. Where space was only just about sufficient in the old X1’s rear seat, there’s a good deal of room in the new X1. There’s plenty of knee room, generous headroom and even improved shoulder room. The rear seat itself scores big for comfort. The seating position is excellent and the cushioning is well judged.Drivers familiar with the old X1 will find themselves sitting higher here, with a driving position that is more suited to an SUV. Visibility is good and what helps is that the dashboard is nice and low. The dash is typical BMW fare, so it’s neat, clean, uncluttered, but it does look a bit too much like the other cars. Also, while cabin quality on the whole is good, there are a few areas where the X1 could have been better. For instance, on the door pockets, where the plastics are hard, and don’t feel all that premium.

No complaints about this M Sport version’s nicely contoured powered front seats though. They look rich and offer great support. The M-spec three-spoke steering wheel complete with paddle-shifters also adds a great deal of sportiness in here. Speaking of equipment, the M Sport also gets heads-up display, panoramic sunroof and a high-res 8.8-inch display for the i-Drive infotainment system. There’s navigation and onboard music storage too, but sadly no reverse camera. The lesser xLine trim cars get a smaller 6.5-inch screen for the i-Drive system.In terms of practicality, the X1 impresses. Its 505-litre boot is a full 85 litres larger than the old X1’s and you also get power fold for the three rear seats. Oh, and under the boot floor sits a proper space saver spare tyre. BMW has been listening to you.

BMW X! Engine & Transmission

The BMW X1 comes with the same 2.0-litre oil burner that also provides grunt to the 3-Series. The new B47 unit has improved over the older N47 plant and this time it comes mated to an 8-speed automatic transmission from Aisin rather than ZF. Acceleration pace is pretty good and 0-100 km/hr comes up in 7.8 seconds which isn’t too bad. The biggest change here is the fact that the new X1 is a darn front wheel drive car while it also gets an AWD option. Also gone is the manual handbrake of the older model which is replaced by a puny little button. A little less sideways fun now, eh?

The diesel engine puts out 190 BHP of power and 400 Nm of torque. Switch on the car and start driving and the first thing you notice is that the engine feels a tad bit noisier in the cabin, especially compared to the 320d. There is some amount of turbo lag which isn’t really bothersome and the X1 chugs around nicely with low throttle inputs needed inside the city. The Aisin tranny is good at its job and cogs are changed smoothly.

On the highways, the BMW X1 properly comes to life when the RPM needle starts hovering around the mid way mark. There is a very good surge of power and the compact SUV gathers pace quickly enough to touch 200 km/hr without making you wait for long. Eco Pro mode is best used in the city when you want to extract a couple of extra kms by compromising a bit on the power delivery. Comfort mode as you all know is suited for both city as well as highway driving while Sport mode holds on to the RPMs much longer, thus providing power as soon as you mash the throttle. Expect a fuel efficiency of 12-13 km/l if driven sanely and if you’ve had Redbull before stepping into the car then your wings (and fast driving!) will bring the efficiency down by a couple of kms per litre.

BMW X! Driving Dynamics

A robust set of disc brakes are fitted to all its four wheels. The advanced anti lock braking system with brake assist are also on the offer that further boosts this mechanism. The top end variant features an M Sport suspension system that is designed for great driving dynamics. This system makes for a smooth ride and keeps the huge machine balanced and stable on all surfaces. On the other hand, it comes with a servotronic, electromechanical power steering column that is active only when you steer it. This provides good response and helps you maneuver easily in any road condition. For information on contact details of BMW car dealers in Bangalore

BMW X! Safety & Security

The BMW X1 comes with multiple airbags, ABS with EBD, ESP and other safety features that one expects in a luxury vehicle. The BMW X1 offers all the features that one will need for the price paid.The BMW X1 is well specced across the models but the M Sport gets some exclusive features. Let’s start with what all the variants get – LED headlamps with cornering function, rain sensing wipers and auto headlamps, dual zone climate control, an auto-dimming inside rear view mirrors, push button start and auto start-stop. Safety is a priority and all variants get six airbags, ABS and a comprehensive stability control package. Now onto the stuff only the top M model has – leather seats, the larger iDrive screen with a touch-sensitive controller, HUD and of course, the M Sport visual goodies. Strangely, this is another expensive German car that doesn’t offer the very practical feature of keyless entry found on run-of-the-mill Rs-7-lakh hatchbacks.

BMW X! Price

Bmw X1 Ex-Showroom Price in Hyderabad ranges from 32,38,274/- (X1 sDrive20d Expedition) to 42,69,000/- (X1 xDrive20d M Sport). Get best offers for Bmw X1 from Bmw Dealers in Hyderabad. Check the price of X1 in Hyderabad

BMW X! Bottomline

The new BMW X1 is quite the package, especially when you see it in light of the old one. Performance from the diesel engine is really impressive too, the ride quality is good and importantly the X1 is an SUV you’d love to drive yourself. Agreed, this X1 isn’t quite as engaging to drive as the old one was, but in the bigger picture, this is a more versatile and a more complete X1, and that’s the reason to like it. What makes it more likeable still is the way BMW has priced it. Prices start at Rs 29.9 lakh (ex-showroom, Delhi) and top-off at Rs 39.9 lakh. Which compare well with the Audi Q3 and Mercedes-Benz GLA. For the money, this just could be the best small luxury SUV you could buy.

Renault Kwid Engine & Transmission

Renault Kwid Overview

This, the new Renault Kwid AMT, is possibly the last chapter in the current Kwid’s evolution story. The story itself mirrors that of the high-selling Alto quite closely: First there was the 800cc, then the 1-litre came along, and now there’s the 1-litre with the AMT ‘box. And, we must say, this one is special. Sure, it has its shortcomings, but as a package for first time car buyers, it does more right than WRONG. Check for Renault cars Price, Review, Features & Specs at CarzPrice

Renault Kwid Exterior & Style

There are only two changes on the 1.0-litre Renault Kwid to differentiate it from the 800cc model. The French carmaker has added sporty body graphics on the doors having 1.0-litre stickers and there are a lot better looking full-size ORVMs finished in brushed silver. There is no badging on the tailgate or the front fenders. Apart from these minor changes, the Kwid looks exactly the same. The SUV proportions and high stance is the USP of the Kwid which really makes it stand out of the competition when it comes to styling.

Renault Kwid Interior & Space

The interior of the more powerful Renault Kwid is ditto and there are no extra features on offer in this variant. However, the Kwid is already well equipped to keep the buyers happy. The layout is simple and functional but the touchscreen infotainment system is the party piece of the Kwid’s interior. You don’t get such features in the competition. You have navigation system, Bluetooth connectivity with music streaming and a lot more. Sadly, rear view mirrors still don’t get internally adjustable function. Rear passengers don’t get power windows either. What you do get is plenty of cabin space along with a huge 300-litre boot space.

Renault Kwid Engine & Transmission

The 1.0-litre Renault Kwid produces 67 BHP at 5500 RPM and 91 Nm at 4250 RPM. This basically means 14 BHP and 19 Nm more at lower RPMs when compared to the 800cc engine. The added capacity and retuned engine offers strong low end and mid-range punch. The 3-cylinder engine doesn’t feel strained now and easily picks up the pace without letting you put effort. In-gear acceleration is better now and you don’t need to shift more frequently while driving in city traffic. The 5-speed transmission still feels a bit sluggish to use but has well defined gates.

100 km/hr comes up quickly if you upshift a tad before the redline since it doesn’t feel too responsive at the higher end of the rev band. Renault has worked on the NVH levels, which makes it less noisy and it feels more refined now. The more powerful Kwid now feels at home on the highways since you can cruise around 100 km/hr with ease at lower RPMs. The claimed fuel efficiency has gone down a bit to 23.01 km/l since there is a bigger engine under the hood.

Renault Kwid Driving Dynamics

A lesson Renault has learnt with the Duster is that a rugged high ground clearance car will find its takers here and with the Kwid, the carmaker delivers just that. Riding high at 180mm, the Kwid has the highest ground clearance in its class. And considering it’s a short wheelbase, this will be more than enough to go over just about every large speed breaker the country has in store for it. The high ground clearance also gives excellent visibility out of the driver’s seat making it a very easy car to drive around town. What impressed us right away is the ride quality of this tiny hatchback. The Kwid uses MacPherson struts up front and twist beam suspension at the rear and the setup is tuned to perfection for our roads. Large undulations are evened out impressively and broken roads don’t throw you about inside the car like most hatchbacks in this segment do. For information on contact details of Renault car dealers in New Delhi

The nice chunky steering and the driving position are spot on. You sit at a good height and there is no offset pedal nonsense or steering on your chest sort of feeling that budget cars tend to have. The Kwid has considerable roll but not of the scary kind. You know you can keep it together when you are hustling this Renault baby, and in fact it is good fun to chuck around corners, much like the Alto. Just 660kg of mass to stop does ease pressure off the tiny disc brakes up front and the drums in the rear. The brakes could do with a bit more play though and the 155 section tyres with a bit more bite. When weight is on your side however, you can get away with a little less grip. Renault should however have an ABS equipped variant in the lineup too, which is not on offer as of now

Renault Kwid Price

Renault Kwid Ex-Showroom Price in Hyderabad ranges from 2,69,232/- (Kwid STD) to 4,65,699/- (Kwid RXT 1.0 O Superhero Edition AMT). Get best offers for Renault Kwid from Renault Dealers in Hyderabad. Check for Kwid price in Hyderabad

Renault Kwid Bottomline

If it is your first car, and you haven’t experienced a torque converter or dual clutch automatic before, the Kwid AMT will prove both easy to drive and agreeable to own. The gearshifts aren’t jerky, the throttle is linear and responsive, and thanks to the 1-litre engine, it is also energetic to drive in the city. We haven’t tested it for fuel economy yet, but we expect it to return efficiency figures matching the manual Kwid 1.0. What’s more, it carries over the highlights of the Kwid: a light steering, a plush low speed ride and clear visibility.

Negative Space in UI Design: Tips and Best Practices

Tubik Studio

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We often think that silence, emptiness or colorlessness is bad for us. We take them for granted without thinking that they are the solid foundation of the contrast. Only silence lets us know the value of the sound. Only empty space lets us understand what we want to fill it with. Only colorlessness lets us feel the colors brighter and deeper when they appear on stage. And only the absence of air lets us know how vital it is. Today we are talking about the air in design. Let’s discuss negative space.

What Is Negative Space in Design? Basically, negative space — or white space, as it’s often called — is the area of the layout which is left empty. It may be not only around the objects you place in the layout but also between and inside them. Negative space is a kind of breathing room for all the object on the page or screen. Not only does it define the limits of objects but also creates the necessary bonds between them according to Gestalt principles and builds up effective visual performance. Due to that, white space is a rightful design element that has a big impact on positive user experience. «White space is like a canvas: it’s the background that holds the elements together in a design, enabling them to stand out» — says Mads Soegaard from Interaction Design Foundation.

Negative space in graphic design is often seen in logos, on illustrations, posters and creative lettering where it becomes an active part of the visual presentation making key objects even more expressive. For example, in the blog illustration below we can see how the background element (moon) plays the role of contrasting negative space making the astronaut look more vivid and dynamic.

In UI design for websites and mobile apps, negative space is a big factor of high usability and navigability of the interface. The negative space around the layout elements is also called macro space whereas the space between them and inside (for letters and stroke elements) is also called micro space. For web design company visit Vivid Designs

What Is the Difference Between White Space and Negative Space? Short answer: no difference. These terms are fully interchangeable.

Why is this phenomenon called in two different terms? It’s easy to answer if you trace the origins. The term «white space» comes from print design since the times when pages were mostly white, so white space was everything around, between and inside the letters or symbols as well as around illustrations. Today, used in design, this term has nothing to do with white color: it’s all about empty space rather than color. The term «negative space» comes from photography: on a photo shot, they define positive space (objects attracting attention) and negative space (background).

What is important to remember that negative space in web design doesn’t have to be only white — you may use any color, texture, even pattern or background image.

Why Is Negative Space Important? Imagine yourself coming into a room fully packed with various staff. Shelves, boxes, bags, piles of books and clothes, the desk cluttered with various things. Will you be able to concentrate on such conditions? Do you really need all those things right now? Will you be able to find what you need and how much time will it take? Well, that’s pretty the same what users feel opening the page or screen without a vital air of negative space.

Both clients and some designers may want to put as many elements and features as possible on one page or screen thinking that it will save the game and will be helpful for clients. But that’s a mistake: in fact, users don’t need everything at once. Even more, too many elements without enough air significantly raise the level of distraction: overloaded with information and interactive elements most of which they DON’T need, users will have to take an effort to find what they DO need. As Aarron Walter mentioned, «if everything yells for your viewer’s attention, nothing is heard».

Among the benefits of a thoughtful approach to negative space in design, we could mention the following:

it supports scannability of the page it enhances visual hierarchy it makes the bonds between the elements visible and naturally perceived without additional means like tables, frames, arrows it provides enough air on the page so that it didn’t feel cluttered it sets user’s focus on core elements and reduces the level of distraction it adds style and elegance to the page. For example, let’s look on the landing page of Big City Guide. Here the designer applies a background photo and it plays the role of negative space on macro level. Even more, the elements of the photo and the lettering of the main copy element are interconnected: it makes negative space an active element of design and gives the page a united harmonic look.

Core Factors Influenced by Negative Space Using negative space properly may have a considerable impact on the following factors of user experience.

Readability and legibility If there’s not enough space between the elements, they become hard to read and demand additional effort. It may be a strong reason for eye and brain tense although many users won’t be able to formulate the problem. A proper amount of negative space, especially micro space, solves this problem and makes the process more natural. So, negative space directly influences the efficiency of typography on the page or screen. In music, pauses play the same role as sounds. In reading it works the same way: empty spaces placed correctly makes the text easier to read. For website development services in Chennai visit Vivid Designs

Branding If you check any logo guideline, you will find that designers define the appropriate amount of negative space around it so that it was perceived correctly. Breaking this rules is harmful to the visual performance.

Nature of the resource Negative space has an impact on the so-called design tone. For example, news resources will have less white space on the home page than blogs to set the mood and understanding that the platform is full of data which appears dynamically.

Attention ratio Enough negative space enhances visual hierarchy and allows users to focus on the key elements.

Based on that, negative space has an impact on visual perception in such aspects as:

copy content graphic content navigation identity. Let’s check a couple of examples. Here’s a home page for The Big Landscape. Without any visual frames and tables, due to the balanced use of negative space, the designer builds up the strong visual hierarchy and allows the user to scan various blocks of content in split seconds. This way design looks organized but light and airy. White background and layout arrangement make it look similar to a magazine page which harmonically informs the reader about the aims and nature of this online magazine.

Another example is a mobile application Upper app: here the negative space is all black, creating the great contrast to the core elements of the interface. For all the screen, only one straight line is used. Nevertheless, all the layout looks organized and highly readable due to enough air and no distractors. It also supports stylist minimalist elegance to favor aesthetic satisfaction.

Pitfalls to Consider 1. Confusing terminology. When you are talking to clients who may be not deeply familiar with design terms, make sure you explain the meaning of negative space before you describe the design solution. It may be hard for a non-designer to understand why «this screen needed more white space» looking at the totally black background as well as negative space may be associated with something bad — which it is not. So, don’t forget to dot all the i’s before using the terms.

2. Wish to reduce negative space to put more on page or screen. It happens not only in UI design: you may hear how an interior designer recommends saving some space to the client who wants 4 bookcases in one room instead of 2, or an architect explains why there is the need of empty space around the building to make it look and serve better. Even more, sometimes re-planning the elements with the better use of negative space creates the illusion of the room or building being bigger than it really is — and the same happens with data you have to put on a mobile screen or web page. Decide what’s more important, what’s secondary and what can be eliminated so that to navigate the user intuitively. Negative space will help to make the harmonic look of the screen or page even if it’s full of information and functions.

3. Poor prioritization. Negative space is not a cure-all if thought-out information architecture doesn’t stand behind an interface. Before you think about the design skin, you have to decide how a user will find the shortcut to his/her goal and solves his/her problem with an app or website. Plan this route before you make the looks presenting it in style; otherwise, even the best balance of visual elements including negative space won’t work effectively.

 

Building the user-centered web

What is a social network?

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I would like to reclaim some language:

Social is an adjective that means relating to human society and its members. A network is an interconnected system of things or people. Therefore, I’d suggest that we can define a social network as just being an interconnected system of people. The audience of this talk is a social network; so are your friends, colleagues, interest groups and so on. Social networking tools facilitate social networks. The universe of social tools certainly includes web applications with social functionality, but it also includes structured face to face interactions, telephone, post, SMS, email. In other words, the web is just one possible tool for this purpose — albeit a very effective one.

If you build it, they will come

You can’t install a social networking tool and instantly expect usage: Field of Dreams is not a good model for community development. The web is littered with ghost sites created using Ning, Elgg and more that have been established in the hope that a user-base will magically appear; however, if your main selling point is the social network itself, nobody’s going to join until that network of people exists and is actively using it. It’s a chicken-and-egg problem.

Therefore, you either need to have an existing network of people to facilitate interactions between (for example, when Facebook launched at Harvard) or compelling functionality that is useful without a network of existing users (for example, Delicious).

If we’re creating a tool that’s useful for the first user who signs up, without a pre-existing social network, then what we’re really talking is a software application that uses the web as an interface, and happens to have social functionality as one of its features.

The web as applications

When the web was conceived, it consisted of documents and pages linked with hypertext: linked words and phrases that, when clicked, would load another, relevant document. Each page had its own Uniform Resource Locator, which allowed you to return to that specific page at any time. Each page could be a destination in itself, and although the sites (collections of pages) could be linked together through hypertext, each one had no need to know about your activities elsewhere on the web. Why would they? Documents don’t have memory; their role is simply to impart information. For Top web design company visit Vivid Designs

Step forward to today, and the web is not entirely made of pages: applications now represent a large amount of the web. (Princeton WordNet defines an application as “a program that gives a computer instructions that provide the user with tools to accomplish a task”; Google Docs, Remember The Milk, Flickr, Delicious etc are all applications by this definition.)

The benefits are tangible: you can access an application’s functionality from any web-compatible device, anywhere in the world. You’re no longer bound to the software you happen to have installed on a particular machine, and you no longer need to worry about whether you’ve remembered to save a particular file onto a particular drive. Because of historic resource limitations, web applications tend to be easier to use, and entirely bypass the need for IT departments, which have unfortunately earned a reputation for being obstacles to productivity in many organizations.

This change of web usage has been reflected in the ongoing development of HTML, the markup language that all web interfaces are written in. The first four versions were largely orientated towards documents; however, HTML 5, currently in development, is the first version that explicitly contains functionality to support web applications. That includes offline storage and usage, sessions, and more advanced interface features. However, aspects of the document-orientated model remain.

Silos of information

Each application is its own atomic destination with its own URL, and is by default only aware of data created within it. That means we need to register for each application we want to use, fragmenting our accounts over potentially hundreds of products and company data centers, and that the documents, files and data we create within them can’t easily be shared with other applications. On my desktop, I can write a document in Word and open it in OpenOffice, or take a Paint doodle and load it in Photoshop, but there’s no easy, generic way to take my bookmarks from Delicious into another bookmarking tool, or to take my Google Docs and open them in Acrobat.com.

Currently, each web application is like a silo: they exist on their own, and if they interoperate at all, it’s through specific links between applications that have to be individually developed. Certainly, data created in an application stays in that application; sometimes you can check your GMail address book for contacts in order to find existing friends on a service you’ve just signed up to, for example, but it’s rare that you can actually export data fully into another product. As many of these services are free, a significant portion of their business models revolve around being able to control user-contributed data, keep users coming back, and sell user-generated activity data for marketing purposes. (One has to question whether the market for personal details will continue to be profitable, or whether, like the web advertising market before it, it will saturate and crash.)

In a social networking tool, the site model means that your contacts, the information you share and any detailed access permissions all relate solely to the application they were created in. However, collaborative spaces in social web applications are like documents: they’re one of the currencies of the social web. Just as I need to be able to use my wordprocessor of choice to edit a document, I need to be able to use my social tool of choice to collaborate with others.

Turning the model upside down

Right now, we have to register with each application we want to use. What if we required each application we used to register with us, in digital identities under our own control?

What if, using these identities, anyone could connect to anyone else, and anyone could store their data anywhere as long as the storage provider followed the same broad standards?

The web itself would become a social networking tool.

This is far more flexible, and future-proof:

Your ability to collaborate is not subject to a single company’s success: social functionality and application infrastructure are inherent in the web itself The possibilities for collaboration are not subject to technology beyond common open standards, which can evolve A wider range of application possibilities is ensured, because web applications gain the ability to interoperate in a general way Privacy and user control are established by allowing a person to determine which application has access to which data By establishing a general standard for social application interactions, the services and technologies used to make connections become less relevant; the Internet is people, one big social network, and users no longer have to worry about how they connect. We can all get on with communicating and collaborating rather than worrying about where we connect. For Web designing  services in New Delhi visit vivid Designs

User-centered identities

Under this model, providing the software that hosts your digital identity becomes big business. This hasn’t gone unnoticed by the main service providers, and they’re already fiercely competing to be your identity on the web:

Facebook wants your central identity to be a Facebook account (and arguably have made the user-centric model for the web part of their strategy for a very long time) Google wants it to be a Google account Twitter wants it to be a Twitter account Microsoft wants it to be a Live ID OpenID want it to be any OpenID-capable URL Because I use all of these services, the result is a very complicated identity space. These are a subset of my profiles:

For identities to be usable as a generic standard, you should be able to use any of these — or all of them. Nobody has just one facet (or persona) comprising their identity; everyone has a collection, representing the different parts of their lives. Ben Werdmuller the web strategist for hire doesn’t need to be connected to Ben Werdmuller the Doctor Who fan, who in turn doesn’t need to be connected to the Oxford resident. They can be connected if I choose to make them, but separating parts of your life is part of a user’s control over their identity.

However, that needs to be context-specific, not application-specific. Currently, for example, my Facebook account tends to be personal, while my Twitter tends to be professional. That doesn’t make sense: in order to write personally on Twitter, I either have to accept the collision of those two parts of my life, or I need to create an entirely separate, fragmented Twitter account. Wouldn’t it be better to be able to control who sees which interactions, and choose tools based on the functionality they add to a conversation? Otherwise you have the situation I present above: one identity per communication context per application. That will quickly become unmanageable, and the web will be littered with dead profiles.

Conversely, I believe the future of the web is in atomic digital identities based on permissive, open standards, linked together as an application framework.

How do we make this work?

Problem to solve: user control

First and foremost, the framework for decentralization must be established — in other words, the actual social mesh standards that will make it possible.

Technical mechanisms need to be established for controlling access to a resource or collaborative space, which should be easy to use without removing any of the flexibility of the platform, and should allow for the maintenance of multiple personas.

Another part of access control is allowing a resource to expire gracefully. It’s important to know when to lose data: sometimes documents, resources, spaces, personas or entire identities may be transient and only required for a certain length of time. There’s no need for everything on the web to exist indefinitely; currently, rigorous indexes like Google ensure that much of it does.

Finally, the tools and standards we create must be permissive of goals, content and structure that we might not have thought of. There certainly doesn’t need to be an overarching structure or taxonomy between individual identity spaces, and constraining the technology to a rigid set of activities and data types would limit the scope of the platform.

Problem to solve: ownership

Existing web applications tend to have a single-ownership model for resources. However, Silona Bonewald rightly pointed out to me that this isn’t always the case, and in a free-flowing social mesh, multiple ownership needs to be represented. For example, all collaborators on a resource should have ownership access, unless they explicitly choose to rescind that right.

In a company environment, a user’s employer may have shared ownership (or full ownership, with author access available to the employee). The same may be true with students in a university environment. On sites like Facebook, the service owner may in reality have some ownership rights over the content.

How can we maintain this granularity, but also retain user control?

Problem to solve: privacy & transparency

There is a very public attitude of “when you put something online, it’s published” in some parts of the software development community, which is a useful concept that gives developers carte blanche to share data freely. In a fully user-controlled environment, this public-or-completely-private binary situation can no longer be the case; a resource may have been published to a few select people. Ignoring this trait disallows the platform’s use in important environments like enterprises or public bodies.

When you sign up to a service, you agree to that service’s terms and conditions and privacy policy. However, your data may be farmed out to a collection of other, secondary services via APIs, without your knowledge or consent.

An important aspect of user control is knowing how your data is used and where it is transmitted by the applications you use, so I propose a simple, human-identifiable and machine-readable mark that:

Applies permissions to how my data can be used by applications (like Creative Commons does for shared content) Tells you in a visual way what happens to your data when you visit a site Incorporates multi-ownership It may be that these issues are addressed within the terms and conditions of a service. However, it’s very unlikely that a user will actually read the full contract. Therefore, a simple graphic icon with a link to a plain-English description, with an underlying microformat for machine-readable use, would be a welcome addition to the user experience. As the web becomes more mesh-like and data moves around more freely, conveying what happens to data owned by less-technical end users will become more and more important.

Problem to solve: platform

Finally, while it’s great having a conversation about this, these ideas aren’t useful to anyone unless someone goes ahead and builds it.

There are some existing projects and thinkers who are on these tracks:

The Diso Project is turning the WordPress open source blogging tool into a decentralized digital identity through an array of open standards, and the project’s Chris Messina has a lot of wise things to say about its development. Laconi.ca is a decentralized microblogging platform, whose Open Microblogging standard may be adaptable into a more widely-scoped technology. The Open Stack is a set of developing technologies that address some of the issues. Marc Canter’s Open Mesh treatise goes into detail on many of the issues. All of these are important contributions that strongly address some of the issues; however, we’re still a long way away from the vision of an open, social web.

Conclusion

I believe strongly, for the reasons stated above, that a decentralized, user-centered model for the web is the best way to advance it as an application platform.

Needless to say, I have my own ideas about how to actually build the platform, based on my Making the most of the web principles. However, it has to be a collaborative process: there’s no sense in building an open collaborative standard by yourself. My main concern is that the platform is created and works in an open, lightweight, flexible, easy-to-develop-for way while remaining secure and yielding control to the main user. The result will be an entirely new kind of platform, and presents a unique opportunity for anyone who wants to jump on board.

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Service Oriented Architecture

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Application development has come a long way from developing inter-dependent components that serve the cause of a single application to building several independent modules, extending interfaces that can be called by any client, which communicate using asynchronous messaging protocols. Service oriented architecture constitutes of latter components.

Service oriented architecture or SOA essentially consists of various services that communicate with each other, usually in asynchronous fashion. These services are not bound to any particular language or technology and can be implemented by various means. They either communicate using exposed interfaces or some messaging model.

Some of the earliest acquaintances with SOA were using technologies like DCOM and CORBA. DCOM or Distributed Component Object Model was designed for use across multiple network transports. It is based on RPC or Remote Procedure Call and primarily works on Microsoft Windows. CORBA or Common Object Request Broker Architecture was developed keeping inter-operability in mind. A CORBA-based program from any vendor, on almost any computer, operating system, programming language and network can interoperate with another CORBA-based program from any vendor on any computer, operating system, programming language and network. For Web development company visit Vivid Designs

These technologies, however, haven’t been very popular with vendors for SOA-based applications because of their complexities and inefficient platform support. This is where Web Services comes into picture.

Web Services is an industry standard interface and connectivity technology. WSDL or Web Services Description Language, the interface description language used by Web Services, is self-describing and SOAP or Simple Object Access Protocol, its messaging protocol, is based on XML data interchange. It has fulfilled the long-awaited wish of enterprise application developers by truly separating the interface from the implementation and, because of its widespread adoption over the years, has become synonymous with service-oriented architecture. Its simplicity, openness and wide-spread use has changed the landscape of Enterprise Application Integration giving traditional EAI companies a run for their money. For Web development company in Mumbai visit Vivid Designs

Many companies all over the world are phasing their existing applications to service oriented architecture to make their business applications accessible to the clients and business partners, and to improve information sharing.

SOA has changed the way enterprise applications are built, with the lines between application development and application integration gradually fading.

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You got the client, now it’s time to set your web design schedule

In Part 2 of the PMGEP (Project Manager’s Guide to Extraordinary Projects) we covered the contract process and the importance of having a signed agreement in place before any work begins.

Now that the contract has been signed its time for you and your team to get to work! However, before you start churning out wireframes and comps all nimbly bimbly, you need a plan of attack in the form of a web design schedule.

Developing and maintaining a schedule is the single most important function of a Project Manager’s job and plays a HUGE role in the success of a project. If you don’t take the time to plan out and set the project’s milestones and delivery dates, it will no doubt lead to confusion between you, your team, and the client. But not to fear! I’m going to show you the process that I use to get every project off on the right foot.

Start with what you know Before you start throwing random delivery dates on to a calendar, let’s first start with what you know about the project. When is your client’s desired completion date? Most clients have a timetable in mind for their project and it’s likely that date was made clear during the contract phase.

Once you have that date, you now know two very important pieces of information that you’ll need when building a schedule; when you start (when the contract was signed) and when you stop (upon completion). Now you just need to fill in the gaps!

If you don’t take the time to plan out and set the project’s milestones and delivery dates, it will no doubt lead to confusion between you, your team, and the client. By now, you probably have all of the requirements in hand since the majority of these (if not all) should be written in to the agreement between you and your client.

However if you’re still unclear as to what the client is expecting, now is the time to get the requirements solidified.

Assuming you have these things in place, you should have the information you need to begin planning out your web design schedule. As I think most would agree, a single page contains many layers that need to be addressed before moving on to development.

A page needs to be brainstormed, wire framed, designed, and signed-off on before it can be coded. And since a home page design then typically dictates and influences the look of subsequent interior pages, it’s likely that you’ll be able to plan the secondary pages shortly there after. f you are looking for Web development company check Vivid Designs

Simply thinking your way through the requirements and mapping out how to get from A to B will help you put deliverables in the proper order on your project schedule. Once you’ve outlined the order of events, you can then begin filling in delivery dates for each item. But how long does it take to complete each of the tasks you’ve put on your schedule?

Getting your web design ducks in a row Trying to allot the proper amount of time per task is important since there are many variables that could possibly affect completion time. You need to factor in not only time spent doing the work, but also time for client feedback and subsequent revisions.

We’d all love it if we nailed a design on the first try, but you can’t expect that to happen every time. We’d all love it if we nailed a design on the first try, but you can’t expect that to happen every time. You have to allow time for dialog between you and your client and build in extra hours to make changes to your work based on those conversations. If you’re not sure how long a particular task will take you, heck even if you do know, try and add in more time for completion of that deliverable.

Believe me, your client won’t be upset if you over estimated and deliver early, but you can bet you’ll be getting an earful about it if you miss a deadline that YOU set!

The client impact Even though your team will be responsible for most of the deliverables, it is important that you don’t forget to assign your client their own “homework” as well.

If they take a look at your project schedule and don’t see their name anywhere, they might be more likely to go into cruise control mode thinking that your team has it all covered.

A client needs to know that the success of a project depends just as much on their involvement as it does yours. Timely feedback, project priority checks, and constant communication are all responsibilities of a good client. If they fail to meet a milestone assigned to them, they need to understand that it could negatively impact a deliverable scheduled down the line; which could potentially push back their desired launch date and completion.

Keep in mind that if you don’t assign your client any action items and they fail to provide the feedback you need, you will have a very difficult time trying to explain that the deadline you missed was anyone’s fault but your own.

Review, review, and review some more At this point you should have a pretty concrete schedule outlined, but you aren’t quite ready to send it over to your client. Even though you can become quite familiar with how long a given task usually takes the team, it’s always important that you review your schedule internally before unveiling your timeline to the client.

It’s important to review your schedule internally before unveiling your timeline to the client. Your team of web designers and developers may be more familiar with the intimate details of a deliverable and can point out that it may take significantly more time to complete than you’ve allocated. Take this juncture to collaborate and make necessary adjustments since it will be far much harder to backtrack once the project schedule has been finalized.

Also, now is not the time to forget about your other clients! Many firms carry more than one client at a time and many have the same resources working on both projects. Be sure that you review your other project’s schedules to make absolutely sure that you haven’t “double-booked” your teammates by giving them two major action items that are due on the same day. For Web development company in Bangalore visit Vivid Designs

Spacing out delivery dates between projects can not only lessen the stress levels of your team members, but can give you a slight cushion if something goes wrong on one project and you need to temporarily shift your resources to another project.

The web design schedule for all the world to see Once you’ve dotted all of your i’s and crossed all of your t’s, it’s time to send your schedule to the client for review and sign-off. They may suggest additional edits which could send you back to the drawing board, but their input is vital to forming an extraordinary schedule that will put your project on the fast track to success.

When everyone agrees on the final schedule, I recommend putting the milestones and delivery dates on to a calendar that everyone can access. Whether you use something like Basecamp or a Google Calendar, having the schedule in a central location will allow everyone to check up on the project if they have a question about when something is due or what’s next on the agenda.

I also recommend that you review the schedule at various points throughout the life cycle of the project. Just because everyone can access the schedule doesn’t mean they actually read it!

Typically I like to review the project schedule in detail on a kick-off call at the beginning of the project, and then after each major milestone. That way there is very little chance that something will be missed or that someone isn’t aware of what is expected of them.

Be like water There is a famous quote by the legendary Bruce Lee that reads, “If you put water into a cup, it becomes the cup. You put water into a bottle and it becomes the bottle. You put it in a teapot it becomes the teapot. Now, water can flow or it can crash. Be water my friend.” In short, what he’s saying is that you have to be willing to adapt to situations and environments if you want to succeed.

“If you put water into a cup, it becomes the cup. You put water into a bottle and it becomes the bottle. You put it in a teapot it becomes the teapot. Now, water can flow or it can crash. Be water my friend.” — Bruce Lee This kung-fu metaphor speaks volumes of the importance of maintaining your schedule once it has been put in place. Things happen over the course of a project that can throw your carefully laid plans out of whack. Requirements change and unforeseen snags can take longer than expected to resolve. While it is important to stick to the schedule and drive toward your goals, you can’t be afraid to rework your schedule if the project landscape changes.

If this happens, be sure to set a new schedule that fits the new requirements. Don’t just start plugging away at the old deliverables knowing that the dates are no longer valid. Wash away the confusion by being proactive and make the necessary adjustments the project requires. Be like water.

And another one… Hopefully this article has given you some good advice on how to set your next project schedule. While everything most likely won’t go according to plan, the important thing is that you are constantly thinking about the plan and working towards set goals.

But remember, a web design schedule is just the road map, you still have to stay behind the wheel and steer. It’s up to you to do your best and put your team and the project in a position to succeed. That’s right, now drop and give me 50!

P.S. Check out Part 4 of the PGMEP where we’ll take a look at time tracking and how starting to watch the clock now can help you and your team on future projects!

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